Wednesday, May 1, 2013

Monday, March 26, 2012

brushes n schtuff

don't ask me why you need all of these, but just take em...

65 PS actions
500 watercolor brushes
500 texture brushes
500 space brushes
200 paper brushes
500 splatter brushes
250 stain brushes
24 digital painting tuts

typography design


minor update

Willow Cartoon Concept Art
Hello Tello
Vector Illustration PS tut
Clothing Hacks
The Week news site
Color Lovers
50 PS brushes
Inbox Cleanse
pen/ink/wash ps cheat
Disney's Paul Buyon short
character designs
design and inspiration
100 things to watch for in 2012
vintage tickets
Colosse short
50 iphone apps of 2012
illustration inspiration
Jeff Agala
wet ink typeface
Revolver looped animation
Bunraku short
50 sky and space tuts
Pythagasaurus short
cghub - great for inspiration and concept design
neat installation
GoodBrush art
gouache land
Math! tutorials
DMP tutorial ( good set set at end)
projection mapping
Dylan Cole
Old Parked Cars
Stephan Martiniere
character design blog
FecalFace Design
Feng Zhu
Marek Denko
The Chase short - great camera work
Boooooooooooooom - design site
cool hunting design
charles vollmer
design site -i miss my pencil
design your trust
writing tips
Design and Illustration

Wednesday, October 19, 2011

We're Fresh!

Crazy deadline is just about over. 15 animators on one job is the most ive seen so far. Lets go for 20 next time clients!

some music for your eardrums...

different take on disney tunes
ross brunetti, check out his skree and halloween albums to get you in the mood for the howliday. see what i did there?


Photoshop tutorials here and hnyuhh
image optimization
15 free vector sites
speed painting tuts 1, 2,
matte painting
inspiration mattes
33 smoke brushes
30 photoshop actions

Thursday, October 13, 2011

on the road to recovery

slowly. very slowly. things are in motion.

here are some projects I've worked on recently:

16bit - Dinosaurs
little boat
8 bit game title screens

Saturday, June 25, 2011


smear blog
10 modern torture practices
digital tutor mudbox texturing
animation studio world maps
rain town

Sunday, June 12, 2011


cleaning up the desktop short cuts... not much new in terms of art and work.

my 1 year review is coming up at framestore, hoping to get some good and constructive feedback from the team.

keep an eye out in the coming weeks for a the latest project i've been working on.


The Bearded Trio
creativity source
wonderful short short
100 books to read
30 books to read
5 hardest books to read
photoshop file condense
quality animation
100 man movies

Monday, April 25, 2011

new script idear

so i'm adding another animation tool to my check-list. I'm not going to reveal exactly what it does yet...but i couldn't find any documentation on the whole internet! or maybe I just a bad googler. here's a hint - "displayRGBColor -c ;" keep an eye out for that as I'm a lot more interested in starting that one then continuing on with the SnapKey alterations. A new goal I'm practicing along with my list of thousands is the art of meditation.

no good images for inspiration or zen.


free footage - spout to bomee for this one
RPG aromas
10 ways to juice your creativity

Tuesday, April 12, 2011

Snap Previous Keyframe Value V.2

Tool Name: Previous Keyframe Value Snap
Author: M. Tyler Heckman
Date: 04/13/11
Version: 2.0

proc prevKeyValue()
string $animCurves[] = `keyframe -q -name`;
float $selectTimes[];
float $selectValues[] = `keyframe -q -sl -valueChange`;
float $allTimes[];
float $snapValues[];
float $valueHolder[];
int $keyCount[];
int $keyCountSum = 0;

// stores first selected keys value of each curve

for ( $i = 0; $i < `size $animCurves`; $i++ )
$keyCount[$i] = `keyframe -q -sl -keyframeCount $animCurves[$i]`;

if($keyCountSum == 0)
$snapValues[$i] = $selectValues[($keyCount[$i] - $keyCount[$i])];
$keyCountSum = $keyCountSum + $keyCount[$i];
$snapValues[$i] = $selectValues[$keyCountSum];
$keyCountSum = $keyCountSum + $keyCount[$i];

$allTimes = `keyframe -q -timeChange $animCurves[$i]`;
$selectTimes = `keyframe -q -sl -timeChange $animCurves[$i]`;

//snaps all selected keys per curve to their respected first selected key value

for ( $b = 0; $b < `size $allTimes`; $b++ )
for ( $a = 0; $a < `size $selectTimes`; $a++ )
if ( ( $allTimes[$b] == $selectTimes[$a] ))
keyframe -e -index $b -valueChange $snapValues[$i] $animCurves[$i];

keyTangent -inTangentType flat -outTangentType flat -t $selectTimes[$a] $animCurves[$i];


clear $allTimes;
clear $selectTimes;




Meindbender. Because they are just that good.